CaloriMe Mobile App

An AI-powered calorie tracking app designed to support healthy habits through gamification and community-driven motivation.

TIMELINE

Spring 2025

ROLE

Brand Designer, UI/UX Researcher & Designer

TOOLS

Figma, Adobe Illustrator

CaloriMe

Project Overview

THE PROBLEM

  • Most fitness apps overwhelm users with complex data or fail to engage them with boring interfaces
  • Barcode scanners often fall short due to incomplete food databases
  • Manual entry is time-consuming and discouraging
  • Users struggle to stay consistent and motivated in their tracking habits

THE SOLUTION

  • AI-powered scanner that identifies meals and calculates macros instantly
  • Gamification through consistency rewards and challenges
  • Community support for accountability and motivation
  • Clean, engaging interface that balances simplicity with depth

USER GOALS

  • Log meals quickly and accurately without tedious manual entry
  • Stay consistent and motivated in food tracking
  • View progress trends and analytics over time
  • Connect with a supportive community for accountability
Design Process Framework

Phase 1: Research & Discovery

Competitive Analysis

I conducted a comprehensive competitive analysis examining fitness and nutrition apps within the same market sector. This research revealed critical gaps in the market and opportunities for differentiation.

Direct Competitors

MyFitnessPal

Aesthetics: | UX:

Strengths:

  • Extensive food database
  • Integration with multiple fitness platforms

Weaknesses:

  • Previously free features now paywalled
  • Overwhelming UI with too many features
  • Incomplete barcode database

Cronometer

Aesthetics: | UX:

Strengths:

  • Emphasis on data accuracy
  • Detailed micronutrient tracking
  • Curated, verified food database

Weaknesses:

  • Less intuitive interface
  • Many features require premium subscription
  • Constant distracting advertisements

Lifesum

Aesthetics: | UX:

Strengths:

  • Visually appealing interface
  • Focus on holistic health including mental well-being

Weaknesses:

  • Limited free features
  • Lacks advanced customization for micronutrient tracking
Indirect Competitors

Habitica

Aesthetics: | UX:

Strengths:

  • Unique gamification approach
  • Strong community support fosters accountability

Weaknesses:

  • Not specifically designed for fitness or nutrition
  • RPG-style system can be overwhelming for users wanting simple tracking

Fitbit

Aesthetics: | UX:

Strengths:

  • Automatic exercise detection
  • Strong community features

Weaknesses:

  • Calorie burn estimations not always accurate
  • Inconsistent integration with other apps

KEY FINDINGS

Most competitors lock essential features behind paywalls, and while some prioritize design or data accuracy, few successfully balance both usability and reliability. Social and motivational features boost engagement, though some lack built-in tracking tools. These findings reveal a gap in the market for an app that offers accurate, intuitive tracking paired with engaging, gamified nutrition features.

Visual Research

To guide the visual direction of CaloriMe, I conducted visual research by exploring apps with clean, intuitive interfaces that still felt engaging and dynamic. I focused on products that balanced simplicity with personality—prioritizing ease of navigation, playful visual elements, and well-structured layouts. I also took note of how similar apps presented features like food logging, progress tracking, and community interaction, using these references to inform and refine my own design approach.

Visual Research Collage

User Research & Persona

Following the competitive analysis, I conducted user interviews with individuals who had experience using fitness or calorie-tracking apps. By analyzing their feedback, I identified common pain points and goals, which I then combined into a single representative user persona.

Jamie: CaloriMe Persona

Phase 2: Define & Ideate

User Task Flows

Based on the user persona and key goals, I developed task flows to map out how users would navigate the app to complete core actions efficiently and intuitively.

CaloriMe User Flows

Phase 3: Branding & Visual Identity

Typographic Exploration & Logotype Development

The branding process for CaloriMe began with sketching potential logos and typeface exploration. Through experimentation, these initial concepts were refined into clean vector graphics that established the foundation for the app's visual identity. After exploring and refining a range of digital concepts—including logos, icons, and color palettes—I finalized a design that reflects the core values of the app. The selected color palette and typography were intentionally chosen to evoke a sense of energy, wellness, and simplicity, aligning with CaloriMe’s goal of making healthy habits both accessible and motivating.

CaloriMe User Flows

Final Brand Identity

The final logo and app icon feature a circular design divided into four colored quadrants, representing balanced nutrition with visual elements of different food groups. The warm, energetic color palette combined with friendly typography creates an approachable yet professional brand identity that resonates with health-conscious users.

CaloriMe Logo
Visual Design

Phase 4: Wireframing & Prototyping

Low-Fidelity Wireframe Sketches

With the task flows in place, the next step was creating low-fidelity wireframe sketches to visualize the app's layout and structure, focusing on functionality and user flow before refining visual details.

I created hand-drawn sketches for all major task flows:

  • Meal logging with AI scanner: Home → Camera → Analysis/Edit → Home (with added meal)
  • Adding friends and joining challenges: Home → Friends/Challenges → Friend Profile → Challenge
  • Viewing progress analytics: Home → Profile → Progress (weekly/monthly views)
  • Redeeming rewards: Home → Notifications → Rewards → Reward Details
Low-Fidelity Wireframe Sketches

Digital Wireframes

Next, I translated my low-fidelity sketches into digital wireframes using Figma. I designed 13 screens in total, with 8 key screens showcased. Using a grayscale approach helped keep the emphasis on layout, hierarchy, and user flow—allowing functionality to take center stage without the distraction of color or detailed visuals.

I aimed to preserve a minimalist aesthetic throughout the wireframes to reflect the app's overall design goals of simplicity and ease of use.

Key Wireframe Screens
CaloriMe Low-Fidelity Mockups

DESIGN PRINCIPLE

The wireframes prioritized clean information hierarchy, intuitive navigation patterns, consistent component placement, and accessibility considerations—all essential for creating a user-friendly experience.

Phase 5: Visual Design & High-Fidelity Prototypes

Design System Development

During the high-fidelity design phase, I refined the layout and visual elements based on both functionality and aesthetic goals. I began by building out a complete design system in Figma, including buttons, interactive charts, and UI components. From there, I layered color and typography over my low-fidelity wireframes, using the pre-made components to ensure consistency across screens.

Component Library
CaloriMe Design System

High-Fidelity Screens

CaloriMe High-Fidelity Mockups

DESIGN CONSISTENCY

Throughout the high-fidelity design phase, I maintained clean white backgrounds with strategic color integration for visual interest. Consistent component usage across all screens created a cohesive, modern, and approachable aesthetic that aligns with CaloriMe's brand values.

Design Challenges & Solutions

Challenge 1: Color Balance

Problem: Most of the app uses white backgrounds for a clean, modern feel. It was difficult to integrate enough color to keep the interface visually engaging without overwhelming users.
Solution: I used colorful icons, selective accents, and color-coded visuals to add energy where it mattered, balancing playful elements with white space to maintain a clean, approachable interface.

Challenge 2: Simplicity vs. Depth

Problem: Users like Jamie want depth and detailed information but get overwhelmed by too much information presented at once.
Solution: I applied progressive disclosure and clear visual hierarchy to surface key information first, with expandable sections that let users explore deeper analytics without overwhelming the interface.

Challenge 3: Engagement & Consistency

Problem: Users struggle to maintain tracking habits over time, leading to abandoned apps and failed fitness goals.
Solution: I combined gamification, social accountability, and visual progress tracking to keep users motivated, while an AI-powered quick-log feature reduces friction and supports long-term consistency.

Responsive Design Extension

In addition to the mobile app, I designed a responsive landing page for desktop and tablet devices. The landing page serves as a marketing tool to attract new users and clearly communicate CaloriMe's value proposition.

CaloriMe Responsive Design

Impact & Results

User-Centered Solution

  • Addresses real pain points identified in user research
  • Balances simplicity with engaging features
  • More intuitive than competitors (who average 3/5 stars)
  • No paywall for essential features
  • Designed specifically for users like Jamie who want depth without overwhelm

Market Differentiation

  • AI-powered scanning: More reliable than traditional barcode scanners
  • Strong gamification: Challenges and rewards keep users engaged
  • Community features: Social accountability and support
  • Polished aesthetic: Modern, clean design that stands out

POTENTIAL IMPACT

CaloriMe has the potential to help users build lasting healthy habits by reducing friction in calorie tracking, increasing consistency through motivation and gamification, and creating a supportive fitness community. By addressing the key pain points that cause users to abandon other fitness apps, CaloriMe can make a meaningful difference in users' health journeys.

Key Takeaways & Skills Developed

What I Learned

  • Competitive analysis is crucial: Understanding market gaps informed the unique feature set and helped identify opportunities for differentiation
  • User research drives design: Jamie's pain points directly shaped core features like the AI scanner and gamification elements
  • Task flows prevent confusion: Mapping user journeys early ensured intuitive navigation and logical information architecture
  • Design systems save time: Building components first enabled consistent, efficient design across all screens
  • Color requires strategy: Balancing clean aesthetics with visual interest takes intentional planning and iteration
  • Iteration is essential: Moving from sketches → wireframes → high-fidelity allowed for refinement at each stage

Core UX Skills

  • End-to-end product design (concept to high-fidelity)
  • Comprehensive branding and visual identity development
  • Competitive analysis and market research
  • User persona development and empathy mapping
  • Task flow mapping and information architecture
  • Design system creation and component libraries
  • High-fidelity prototyping in Figma
  • Responsive web design principles
  • Strategic color theory and typography